I like the attention you paid to how the back of the animal moves compared to the front. Nice eye for that. So how does one go about making a walk cycle? I'd like to hear more about it because I'm curious as to what you've done.
It's 12 drawings spanned over 24 frames. (One second of animation) That second is repeated 4 times. It's able to repeat because when I got to the last drawing, I made sure it 'hooked up' to the first drawing. We went to the zoo and studied how animals walked. I drew the deer's bones and looked at how their muscles stretched over their structure. I looked up youtube videos of deer walking. I have 4 different animal drawing books and did a lot of sketching before I started. One of the handouts our instructor gave us told us exactly how to do the four legged poses for a one second animation. I used that as a base for where I wanted mine to go. Getting the legs to be staggered is hard! I did one set of legs at a time, and then did the head. The last part was tightening it up and adding some secondary action in the ears and tail. I know there's more work to be done to it, but I'll get to that when I do my final clean up! I hope that was what you were looking for in an answer? <3 Thanks for the comment! =D
Yes! That makes everything very clear. I wondered particularly how many drawings and how many frames. It's such an intensive but awesome process.
This is so good! I love the tail and how it's just puffing about back there. That lil detail made it pretty swank. When you do the clean up do you get to colour it and add a bg and sell it for a million dollars?
Yep... all except for the million dollars part! Haha